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I had a great time working on Nightmare Guardians. It was my first opportunity to really drive the visual direction of an original IP, and the concept of these archetypal comic book heroes battling spooky nightmares in your dreams was the perfect project for me to sink my teeth into. Nightmare Guardians was a multiplayer "hero defense" game, and I wanted the art direction to reflect the excitement and energy of the product through the use of bold vibrant color and lighting, and extreme shapes and silhouettes. Here's a collection of key art and marketing art that I directed. All artwork was done by external illustrators, and all feedback and iteration was given through paintovers and extensive written notes.